Dudes now reap what they Sew. They have new drip.

Added a cloth pipeline (Grain goes to Pastures to make Wool, to a Loom to make Cloth, to a Clothier to make Clothes, to a Tailor to fit it to a guy).
Being less than 15% clothed should now damage HP when a dude is outside.
This doesn't do anything yet, but I'm working on it!
Also, you should only get cards for things that have existing outputs, (you wont get a fountain without building a well, that sort of thing).
Also Also, you shouldn't be able to place building outputs right on top of other buildings anymore.
Also Also Also, I've left the trap in Oblivion that is the Stealth Archer build, and have instead made an illusion conjurer. The illusion is me, hiding in the shadows, and I always cast Bound Bow.
Files
Get Town Line
Town Line
An automation colony sim card game, made live
Status | In development |
Author | Mark Aldrich |
Genre | Simulation, Card Game |
Tags | 2D, Automation, City Builder, Indie, No AI, Short, Singleplayer, Sprites |
More posts
- A terrible crime has been committed against me.13 days ago
- I Rage-Quit My Own Game20 days ago
- Web Build!35 days ago
- You can now rotate stuff!42 days ago
- 06 Complete Refactor, Expansion incomming!47 days ago
- AAAAAAAAAAAAAAAAAAAAAAA53 days ago
- Dudes can now die55 days ago
- Added dudes and camera movement55 days ago
- I'm making a game on stream55 days ago
Leave a comment
Log in with itch.io to leave a comment.