I Rage-Quit My Own Game
Note 1: did a bunch of optimizations. Hunted down and ran over a frame stutter in my 2010 Toyota Camry
Note 2: You're only supposed to hate your game while you're making it, not while you're playing it! After clicking through random cards for a whole minute looking for the one I wanted, I decided enough was enough. I tore the game open, ripped all its randomizing guts out, and sewed it back together with a new building system, that gives you new cards as you produce their inputs.
Note 3: if you make a mistake, the RMB can delete anything it touches! I THINK it won't delete the oceans, but don't quote me on that.
Note 4: I added about a dozen new buildings to the game, including meat and mining industry, and a port you can sell any resource at for special cards. The more valuable the resource, the faster you get new cards! Granted, there isn't a way to actually GET those new cards yet, I'm working on it.
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Town Line
An automation colony sim card game, made live
Status | In development |
Author | Mark Aldrich |
Genre | Simulation, Card Game |
Tags | 2D, Automation, City Builder, Indie, No AI, Short, Singleplayer, Sprites |
More posts
- A terrible crime has been committed against me.13 days ago
- Web Build!35 days ago
- Dudes now reap what they Sew. They have new drip.35 days ago
- You can now rotate stuff!42 days ago
- 06 Complete Refactor, Expansion incomming!47 days ago
- AAAAAAAAAAAAAAAAAAAAAAA53 days ago
- Dudes can now die55 days ago
- Added dudes and camera movement55 days ago
- I'm making a game on stream55 days ago
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